Zam Wesell has always been one of those blink-and-you’ll-miss-her Star Wars designs that secretly rules: all lavender armor, weird helmet shapes, bounty hunter attitude, and just enough mystery to make you wish Episode II had followed her around for another ten minutes. Inthert’s brick-built Zam grabs that whole vibe and turns it into a tiny trophy-sized character with a pose that says she is absolutely already halfway through a chase scene.


The first thing that lands is the color work. Lavender and purple do a lot of heavy lifting here, instantly separating Zam from the usual gray-and-brown Star Wars crowd. Dark red accents give the scarf/cape a nice sweep behind the helmet, while the brown boots and gray armor keep the figure grounded. It is a small model, but the palette is doing big, specific character work.
The helmet is the real bounty puck, though. Zam’s headgear is a tricky shape at any scale, with that rounded, ridged, almost mechanical silhouette. Inthert leans into small gray elements and round side details to make it read clearly without overbuilding it. The face stays smooth and simple, which is the right call; the costume cues are strong enough that the model does not need a tiny sculpted expression shouting for attention.
I also love how much motion is packed into the stance. One leg lifted, one arm extended, compact blaster out front: it feels like a freeze-frame from Coruscant’s lower levels. Clips, bars, curved slopes, and little cylindrical bits all pull their weight, giving the belt, armor, and weapon enough texture to feel finished without turning the whole thing into greeble soup.
As a Glup Bricko contest trophy, this is exactly the kind of prize that would make me suddenly remember I had a bounty hunter MOC idea lying around. Convenient, that.
Build by Inthert on Flickr.


